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Game info
Megadrive

Stargate

Stargate
GenreAction Adventure
DeveloperProbe Software
PublisherAcclaim Entertainment
Released1995
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byP.Dial
Stargate is an action adventure developed in 1994 for the Sega Mega Drive and in 1995 for the Nintendo SNES game consoles. The game is based on the 1994 Sci-Fi blockbuster movie Stargate starring Kurt Russell and James Spader.
 
Review
StargateSTORY / GAMEPLAY
A team of scientists discovers a strange alien portal (an enormous gate) called StarGate. US Army Colonel Jonathan O' Neil assembles a Task Force team to enter the strange gate and find out where it leads to. All commandos ultimately end up trapped into an unknown planet called Abydos, inhabited by humans that look as if they still live in the prehistoric ages! Planet Abydos is a hostile place that's now ruled by a powerful alien being known as "Ra". He and his alien warriors, forced the Abydians to worship them as gods as they have enhanced powers and weapons, unknown to the humans that almost live in caves. Colonel O'Neil is now called to fight his way through deserts, caves, buildings, small villages and other dangerous areas around Abydos carrying a machine gun and some grenades to defend himself and kill every non-human creature on sight. He must also watch for traps scattered around the areas and collect ammo crates, extra grenades and some relics Spader needs.
StarGate plays and feels like many other action platform games where you walk, jump, climb and shoot, so it's a quite easy adventure to master except of some almost frustrating cases when you wander around the same areas, over and over again, looking for items to gather and open the gates to go further. But in general, StarGate is a very decent game in both Mega Drive and SNES consoles.

GRAPHICS / SOUND
The Mega Drive graphics and sprites on the Sega Mega Drive look great, packing some nice colors and details and a flawless animation. The music score of this game is a well tuned track that adds more to the, already eerie, atmosphere of Abydos. The sound effects are the usual sounds we find in any decent action platform game (explosions, gunfire etc) and they are greatly done! I personally like the Sega Mega Drive version a lot since it's a very entertaining and intense game. Now, compared to its rival SNES version, we spot some differences in the color number used and the sound effects, which are both slightly better on the Nintendo console.
 
Screenshots
  • Stargate
  • Stargate
  • Stargate
  • Stargate
  • Stargate
  • Stargate
 
Gameplay sample
 
Comparable platforms
Nintendo Super NES
SEGA Megadrive
 
Hardware information

Megadrive (EU) / Genesis (Jap)

Megadrive (EU) / Genesis (Jap)CPU: Motorola 68000 at 7.16 MHz in PAL, 7.67 MHz in NTSC / Secondary Zilog Z80 at 3.55 MHz in PAL, 3.58 MHz in NTSC
MEMORY: Main: 64Kb RAM + 8Kb / Video RAM: 64Kb / Audio RAM 8Kb
GRAPHICS: VDP Chip: 256x224, 320x224, 256x240, 320x240 / 512 colors (1536 using shadow-highlight mode),64 x 9-bit words of color RAM, 4 lines of 15 colors plus transparent, allowing 61 on-screen colors / Sprites: Up to 64 on-screen, 16/20 per line, 256/320 pixels per line, per-sprite priority / Interlace Mode 1 (no increase in resolution and Mode 2 (2x vertical resolution)
SOUND: Main: Yamaha YM2612 @ 7,16MHz with six FM channels, four operators each / Secondary: TI SN76489 with 4-channel PSG + 3 Sq Wave channels.
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The Megadrive (EU) / Genesis (Jap) (default) color palette
9-bit RGB 512-color palette (64 on-screen)
 
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